Archive by Author

LINK: Adventurer Conqueror King & Non Vancian Magic

The Vancian magic system has been much maligned over the years. What would you replace it with? Vancian Magic is seen by many to be one of the hallmarks of D&D style gaming. It is of course only one way of many to do RPG magic, and in point of fact many later editions of D&D […]

Yoon-Suin is released on PDF (from the Monsters and Manuals Blog)

From Monsters and Manuals: Yoon-Suin is a campaign toolbox for fantasy games, giving you the equipment necessary to run a sandbox campaign in your own Yoon-Suin – a region of high adventure shrouded in ancient mysteries, opium smoke, great luxury and opulent cruelty. Buying it for sure. Read more

Creighton Broadhurst: What Old School Means to Me

There’s been a lot of thought and discussion in recent years about the Old School style of game play. For me, this is best embodied by 1st and 2nd edition Dungeons and Dragons . I’m a huge fan of the Old School style of play, but I love the […] Click here to view original […]

From the Frugal GM, a Review: Temple of Qultar

Review of some maps from the Frugal GM. Today I was gifted a free download of The Temple of Qultar from Chubby Monster’s Matt Jackson.  Right off I have a couple of admissions. 1st, I consider Matt a "friend" ( even though we’ve never met ) and 2nd, generally speaking, if you send me something […]

1d10 Random Lovecraftian Satellite Finds Table For Your Old School Space Based And Classic Space Opera rpg Campaigns

For some reason, I’m imagining Ming the Merciless teaming up with Carcosan death sorcerors. Satellites are one of the most over looked treasure and adventure opportunity openers in space based games. These high flying orbiting package systems can offer a DM plenty of campaign motivation and opportunities for a space based retro clone or old […]

Review: Mutant Year Zero on Stargazer’s World

Haven’t read it yet myself, but I’m defintitely into the Mutant Wasteland vibe. Totally working on a heavy metal setting inspired by the mayhem of these “B” movies and stuff like Brutal Legend. Mutant Year Zero is one of the games that took me completely by surprise. I faintly remember that I read that Modiphius […]

On an Analysis of 1st Edition Treasure Hoards

More about treasure. Treasure, treasure, treasure. Because an awesome team of people pay me to write blog posts , I had the honor and opportunity this week to go through the first edition monster manual and index every monster with its appropriate treasure type, to determine what the treasure types mean and how they work […]

Review of the 5e Player’s Handbook (Classes)

Still haven’t had a chance to play 5e. Interesting stuff here though. I thought I could bang out a quick review of the 5e PHB as I did with the Monster Manual, but there is just far too much ground to cover. So I’ll give you my take on the classes first. I am happy […]

The Druid Class, Part One

I like Druids. The Druid Class, Part One Now that I’ve said all I can think to say on the Bard class , let’s break down the Druid – a class most often defined in its contrast to the Cleric. Like the Bard, the Druid’s history goes back to OD&D – but […] Click here […]

Save vs. Simplicity: my conversion/ reversion to classic saving throws in D&D and a new rules set

Over on aerden-dnd.blogspot.com, there is a brief discussion of saving throws. My DnD style game is basically on the fly modified Lamentations of the Flame Princess, which is the conclusion the author of this piece as well. I find instant death of saving throws to be pretty amusing, most of the time. Work commitments have […]