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Guest Post- Review of Hubris by James Maliszewski – Wrath of Zombie

New Post from Wrath of Zombie Hubris: A World of Visceral Adventure is available on Drivethrurpg and Lulu.) I’ve known Mike Evans for a long time, starting with reading his blog, way back in the mists of 2009. In the years since, we’ve exchanged emails, commented on one another’s posts on G+, and generally moved […]

DIY RPG Productions Rules Development Notes- Thoughts on Ability Scores and Modifiers – Wrath of Zombie

New Post from Wrath of Zombie AI knew I wanted my system to be easily hackable, OSR-inspired/based, and could handle running D&D (and the like) modules with little change or thought.  In the main book I will be keeping the six stats most of us are all used to: Strength, Dexterity, Constitution, Intelligence, Wisdom, and […]

DIY RPG Productions Rules Development Notes- Thoughts on Target Number VS Roll Under – Wrath of Zombie

New Post from Wrath of Zombie Target Numbers VS Roll Under When I started designing my rules- this was a big hurdle for me.  First, I had to decide which way I wanted my mechanics to go: Target Number VS Roll Under.  I needed to figure this out before I moved onto Ability Scores and […]

DIY RPG Productions Rules Development Notes- Thoughts on Character Creation – Wrath of Zombie

New Post from Wrath of Zombie Character Creation, for me, needs to be smooth, quick, easy to grok, and not intimidate or fatigue new players. Over the years I have seen how daunting character creation can be- especially for new players and if there is a high lethality to the setting/game. Challenge One- The info […]

DIY RPG Productions Rules Development Notes- A List of Thoughts to Cover – Wrath of Zombie

New Post from Wrath of Zombie Yesterday I mentioned that I had decided to do both classless and class-based mechanics for my DIY rules and that the class rules would be house in Appendix C while rules for races would be in Appendix R. What I plan to do is do a post on each […]

DIY RPG Productions Rules Development Notes- Small Thought on Class vs Classless – Wrath of Zombie

New Post from Wrath of Zombie When pondering this I have gone back and forth between whether the rules should be class-based or classless… Each has pros and cons (I’ll go into those in more depth in a later post)… Death is the New Pink is classless… Barbarians of the Ruined Earth is class-based… If […]

DIY RPG Productions Rules Development Notes- Starting at the Beginning – Wrath of Zombie

New Post from Wrath of Zombie Ok…  let’s start at the beginning- When I started looking at developing my own rules the first thing I looked at was roll under or roll over. I LOVE the simplicity of The Black Hack and Into the Odd and I got to experience the joy of watching players […]

Designing DIY RPG Productions Ruleset – Wrath of Zombie

New Post from Wrath of Zombie Over the past few months I’ve been debating back and forth about whether  I wanted to dive into the deep end of the pool and create my own rules.  There are so many great rulesets out there that I love and am inspired by; why do I need to […]

Quick Critical Hit and Fumble Die Drop Table – Wrath of Zombie

New Post from Wrath of Zombie I love the critical hits and fumbles mechanics in Dungeon Crawl Classics.  It keeps criticals and fumbles exciting and fresh throughout a campaign!  Combat can get bogged down with constantly referencing the book or notes, however.   As I look at what I want to incorporate in my DIY system, […]

I’ve Got That Zelda Feeling, Whoa oh oh Yeah… – Wrath of Zombie

New Post from Wrath of Zombie Legend of Zelda: Breath of the Wild is one of the best games I’ve played in a decade, if not ever.  The game rewards exploration and experimentation with weapons, abilities, items, etc. that I haven’t really seen in another game.   Anyways, I could gush on the game all day- […]