Tag Archives: Constitution

DUNGEON MIX: Slaves of Meteor Fortress – Basic Red

New Post from Basic Red The slavers of Coulche have become weak and can be driven from polite society with a well-placed dagger. A small team has been instructed by a neighboring ruler to do just that.orYou are abolitionists feared across the Coulche’s borders for the force of your zeal. You have hopes to liberate […]

Quick Encumbrance One – Basic Red

New Post from Basic Red Two-handed items or very heavy items can count as 2, and up to 1000 coins counts as 1 and so forth. DM’s discretion. You can carry a weight of “coins” equal to your Constitution x1000. Whenever you want to carry something after you reach this limit you have to do […]

DIY RPG Productions Rules Development Notes- Thoughts on Ability Scores and Modifiers – Wrath of Zombie

New Post from Wrath of Zombie AI knew I wanted my system to be easily hackable, OSR-inspired/based, and could handle running D&D (and the like) modules with little change or thought.  In the main book I will be keeping the six stats most of us are all used to: Strength, Dexterity, Constitution, Intelligence, Wisdom, and […]