Tag Archives: dungeon

Rumor Hasn’t – Basic Red

New Post from Basic Red You are preparing to go to Duck Dungeon? Why is it called Duck Dungeon? Well, rumor has it…You are preparing to go to Duck Dungeon. Here are (1d6) three rumors about Duck Dungeon: there is a secret passage behind the Big Duck; Duck Dungeon can only be found when the […]

Discovering Dungeon Moon: What is a God? – Papers and Pencils

New Post from Papers and Pencils Most of my games share a nebulous theology. There are vague deific entities who feed on human devotion. They perform miracles as a way of planting seeds for later harvest. I don’t put energy into crafting gods as agents in their own right because that pretty much never comes […]

Discovering Dungeon Moon: What is Treasure? – Papers and Pencils

New Post from Papers and Pencils Way back in September I set out to write a big ol’ series about my old Dungeon Moon setting. I got as far as writing an introduction, and a bit about settlements before the site intrusion happened and I had to shut everything down. Now that we’re back, I’d […]

Discovering Dungeon Moon: Base Camp – Papers and Pencils

New Post from Papers and Pencils The surface of Dungeon Moon is divided into six mile hexes. This is a literally true thing in the world of the game. Characters can travel to the little 3 foot walls which divide each hex from its neighbor. Unlike a natural planetary body with a gradually curved surface, […]

Developing a Setting: My Trouble with Dungeon Moon – Papers and Pencils

New Post from Papers and Pencils In my experience the success of a campaign is inversely proportional to how much thought I put into the setting before play begins. When I’m gearing up for session 1 of a new game I have two basic priorities: To come up with a central conceit which is wild […]

A Dungeon Faction Generator – The Immersed DM 01 – The Disoriented Ranger

New Post from The Disoriented Ranger What is this madness? Another post this month?! Yeah, that kind of happened. It actually wrote itself after those posts the other day about how rpgs are media and how the DM, too, should get a chance to immerse himself in a scenario before he, in turn, generates an […]

Lists of the Greatest Dungeon and Dragon Adventures

I recently (a few months ago) received an e-mail from the Shop on the Borderlands e-mail list telling me about an article they’d posted called 20 D&D ADVENTURES TO PLAY BEFORE YOU DIE (that you possibly haven’t heard of). It put me in mind of the classic Dungeon magazine article 30 adventures to play before […]