Tag Archives: Energy

Further Design Thoughts on Spells for The Sorcerer Class of Barbarians of the Ruined Earth, Updated Rules, and Some New Art – Wrath of Zombie

New Post from Wrath of Zombie Last week I posted the new spellcasting rules for Barbarians of the Ruined Earth. After the initial conversations with my wife and her thoughts/concerns regarding the original alternative magic system I had written for the Sorcerer class, I took a step back and asked myself a few questions. What […]

The Sorcerer Spell Casting for Barbarians of the Ruined Earth – Wrath of Zombie

New Post from Wrath of Zombie Recently I’ve started running Barbarians of the Ruined Earth for my Rochester group. We are four sessions in and everyone seems to be having a blast thus far. Hopefully someday I’ll have time to do a quick summary of the sessions, but who knows. After the second session, my […]

The Sorcerer Spell Casting for Barbarians of the Ruined Earth – Wrath of Zombie

New Post from Wrath of Zombie Recently I’ve started running Barbarians of the Ruined Earth for my Rochester group. We are four sessions in and everyone seems to be having a blast thus far. Hopefully someday I’ll have time to do a quick summary of the sessions, but who knows. After the second session, my […]

Green Room Pregens – Basic Red

New Post from Basic Red Randomly generated using the previous post alone, these are relatively accomplished characters but hardly on par with Marvel Super-Heroes, you know? That doesn’t mean they can’t get up to some stuff. I just charged 10pts for every Talent, if that ever ends up breaking a game I’ll let you know. […]

Green Room Powers Table – Basic Red

New Post from Basic Red Remember you start with 50 pts. to fill out your FASERIP but you can backfill that with whatever First, determine whence your powers are borne.Body Armor – like Iron Man or even Hawkgirl a littlePower Focus – like a Green Lantern ring or the Nega-BandsImplant – often cybernetic but a […]