Tag Archives: Goblin

Moon City – Goblin Punch

New Post from Goblin Punch Still thinking about my Zelda-inspired dungeon campaign.  (Here are six of the dungeons.)The OSR seems to use cities as part of the adventure injection process.  They’re full of hooks (or at least, intrusive things that are difficult to ignore), adversaries, tax-collectors, thieves, and escaped basilisks.  Cities tend to be uneasy places, only […]

Adventuring Gear + Alchemy Items – Goblin Punch

New Post from Goblin Punch YOU CAN SKIP OVER THE ADVENTURING GEAR SECTION BECAUSE IT’S BORING BUT HERE ARE THE GOOD PARTS: Salt damages oozes and can be used to preserve meat.  Lots of thing can be animated by necromancer PCs because they’re mostly animal products: grease, ink, oil, etc.  High quality mirrors are as […]