Tag Archives: Roll

The Updated Sorcerer Class With Layout Images – Wrath of Zombie

New Post from Wrath of Zombie Thus far I’ve posted about the updated Barbarian and Beastman classes. Today is the Sorcerer! Feel free to take a look at the updated character sheet for Barbarians of the Ruined Earth. I thought it would be fun to release the updated version of some of the classes, specifically […]

The Updated Beastman Class With Layout Images – Wrath of Zombie

New Post from Wrath of Zombie Yesterday was the Barbarian class, so today is the Beastman! Feel free to take a look at the updated character sheet for Barbarians of the Ruined Earth. I thought it would be fun to release the updated version of some of the classes, specifically the Barbarian, Beastman, and Sorcerer […]

Rumor Hasn’t – Basic Red

New Post from Basic Red You are preparing to go to Duck Dungeon? Why is it called Duck Dungeon? Well, rumor has it…You are preparing to go to Duck Dungeon. Here are (1d6) three rumors about Duck Dungeon: there is a secret passage behind the Big Duck; Duck Dungeon can only be found when the […]

DUNGEON MIX: Slaves of Meteor Fortress – Basic Red

New Post from Basic Red The slavers of Coulche have become weak and can be driven from polite society with a well-placed dagger. A small team has been instructed by a neighboring ruler to do just that.orYou are abolitionists feared across the Coulche’s borders for the force of your zeal. You have hopes to liberate […]

DIY RPG Productions Rules Development Notes- Thoughts on Ability Scores and Modifiers – Wrath of Zombie

New Post from Wrath of Zombie AI knew I wanted my system to be easily hackable, OSR-inspired/based, and could handle running D&D (and the like) modules with little change or thought.  In the main book I will be keeping the six stats most of us are all used to: Strength, Dexterity, Constitution, Intelligence, Wisdom, and […]

DIY RPG Productions Rules Development Notes- Thoughts on Target Number VS Roll Under – Wrath of Zombie

New Post from Wrath of Zombie Target Numbers VS Roll Under When I started designing my rules- this was a big hurdle for me.  First, I had to decide which way I wanted my mechanics to go: Target Number VS Roll Under.  I needed to figure this out before I moved onto Ability Scores and […]

The Castle at the End of the World, Part 2 – Goblin Punch

New Post from Goblin Punch How Windows WorkThere are a lot of windows in this dungeon, even in places where it wouldn’t make sense to put a window (between two dungeon room, for example).  Look out a window and you might see a sunny field, despite being five levels down in this architectural orgy.The windows […]